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It looks like a really good game, but when i open it, the screen is very small and i don't know why and i don't think it'll be easy to play if i can't see whats happening. 

If you go to the options you can change the window size or even go full screen. Sorry about that, the upcoming patch will launch it at 3x window size

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Hit "Alt + Enter" to go into full screen mode. If you want use window mode then go into options menu and change scaling and then "Alt + Enter" back to window mode. Note this bypasses the full screen toggle in the options menu.

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There is bug that with controller enabled you still need to use mouse click to get though start screen.

P.S.

Thanks for finally releasing somthing it was years science youre last game and I forgot you exist if not for email with update from itch...

Thanks, well fix that up for the next patch. 

Sorry about that, Hope it was worth the wait it and you enjoy the game

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The game is excellent, I loved every part of it, the gfx, the music, the atmosphere, the story and the puzzles. 

Game really bring the oppressing part of those Mac-Venture games, I love these games because they are essentially dungeon crawlers with actually great dungeons where you're checking for loose tiles and such and this game excels at being that, it's not exclusively about death and being alone even if these things are important too.

I think the difficulty is fairly on point, with double hints used with parcimony and in the right places.





Not sure I really used the blue key to the door where you're meant to, I only found the spot at the very end (I missed to pick the hook) and the door was already opened for a very long time. Also examining the genie's choices gave me "Exam Fail 2" message.

Thank you for the kind words and thanks for the feedback. I'm not sure what you mean by the blue key stuff or  "I missed to pick the hook". Could you be more specific?

Also, the EXAM FAIL 2 on the Genie choices is added to the list of patches, thanks :D

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Sure.

What's certain is that I "open"ed the door and it opened before I removed the tile where the blue lock is.

I don't know if the door was always unlocked from the start or not.

I don't know if I owned the blue key or not at that moment.

I don't know if I ever used the blue key or not on the spot (before revealing it), it's possible that I did.


Don't bother with the hook, I mentioned the hook because the bar with the hook is what helps you get the bottle where the hint about the location of the blue lock and I didn't have this hook (nor the hint then) when I opened the door.

You shouldn't be able to open the door without unlocking it with the blue key. I'll do some testing today to find out how that bug could have occurred. Thanks for the update

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Amazing adventure game!
I really liked the old scholl UI and of course the amazing pixelart!
Additional I have played the original games which you have used as inspiration so +1000 for nostalgia!!!!
Also, so far, I really like the quite unique setting of your game!

It's is possible to put keyboard shortcuts for the actions? Having to click each time on an action first get annoying very fast!
Also I think that the movement action should be mapped to the numpad keys to allow fast movement within the game (since their positions is quite similar to the exit positions of game locations).

Also you should put the default graphics scale by default to at least x3 even x4 since the default x1 in today monitors produce a veryyyyyyyy small window ;-)

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Thanks a lot, glad you're enjoying it and thanks for the feedback. Those are really good points we'll look into for sure :D

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Just out of curiosity, the game save its state inside the game folder (I think I saw a save file inside the game folder)?
It's the game installation portable?

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Wow, I'm really liking this game! I've been looking for something like this for a long time. Love it! I'll make a video about it but I wanted to thank you now!

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Thank you very much! Glad you enjoyed it and I look forward to seeing your video on it :D

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Hey Grahf, could we open a thread on the forum for clues and tips on the game? I'm stuck... HELP 😭

Sure thing

This weekend we'll be putting up a hints page and walkthrough and we'll put the link on this page. In the meantime, if you're still stuck, I can give you a hint here

[SPOILERS]

Hi, just dropping by. Also stuck for a few hours now :( Got 3 keys (still haven't used the yellow one though).

  • statue in front of the tomb still there : I expected the "blothny gem" to make it move (as written in scroll 2), but it doesn't. Fashion solution doesn't seem to be doing anything :)
  • king's alkazar : gate locked, nothing seems to be able to open it. Haven't found any item there.
  • meteor : still there, got 2 fragments, but don't know what to do with them.

I feel like I've seen all these places way too much and I'm getting close to trying all combinations. Any hint? Great game so far, though :)

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Oh snap! Awesome to see you make another game! I loved Infested and will definitely jump into this.

Awesome! Hope you enjoy it :D

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SPECTACLE looks and feels absolutely wonderful! I really like the lovely NES-aesthetics, the music is perfect and the story captures my interest. I'm not far into the game but wanted to give a short feedback of my impressions. Great work!

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Thank you so much! We look forward to hearing more about your experience :D

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